![]() When players first hopped into Minecraft a decade ago, they were more focused on finding quick shelter, weapons, and food in order to survive their first night as opposed to building some impressive architectural creations. When Minecraft first released back in 2011, its survival mechanics played a pivotal role in the gameplay loop. RELATED: The Minecraft Movie Could Make the Perfect Game Update Minecraft Should Borrow Zelda: Tears of the Kingdom's Sky Islands Throughout Zelda's history, players have been able to explore tropical islands, shadowy forests, majestic castles, and underwater temples, to name just a few, and while Minecraft offers a lot of similar biomes, there's one location it doesn't, and that's The Legend of Zelda: Tears of the Kingdom's sky islands. While Minecraft has been a trendsetter in countless different ways, it might be time for it to actually start taking inspiration from other popular games, and The Legend of Zelda franchise may be the perfect place to look. While more have been added over the years, there are still places that players simply can't go. When Minecraft first released, players were limited to just a handful of biomes, with the main one being its iconic woodland area. One of the biggest limitations Minecraft puts on its players is the environments in which they can forge their creations. ![]() Minecraft has always put player-freedom and creativity at the very forefront of its design, but that creativity is still limited by a few big factors. ![]()
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